Apprvd.app
Join the waitlist

Live ops, run on real numbers.

Games live and die by D1 and D7. Apprvd.app gives live-ops teams daily retention cohorts, level funnels, experiment verdicts and player push — in one place.

At a glance
RetentionD1 · D7 · D30 cohorts
FunnelsTutorial & level progression
TuningRemote Config experiments
Live opsScheduled player push
The challenge

Why it's hard today

1
Soft launch pressure
A few weeks of data decide whether a game gets funded. Every cohort matters.
2
Tuning by instinct
Difficulty, rewards and economy values change constantly, rarely with a clean test.
3
Events that end quietly
Players miss the weekend event because nobody reminded them.
The Apprvd.app approach

How Apprvd.app handles it

Daily cohorts

Every install day's D1 and D7 on one grid — the soft-launch scorecard.

Level funnels

Tutorial and level-complete events as funnels; see exactly where players quit.

Tested tuning

Remote Config experiments with a verdict, and the winner shipped from the result.

Event reminders

Schedule a push to players who were active last week but not today.

How it works

From connection to decision

Step 1
Launch
Connect the game's Firebase project on day one of soft launch.
Step 2
Tune
Test difficulty and rewards through Remote Config.
Step 3
Operate
Run the live-ops calendar with targeted pushes.
Related

Keep exploring

FAQ

Questions, answered

Take the first reading.
Connect a Firebase project and the board fills itself — dashboards, funnels, experiments and push, from data you already have. Apprvd.app opens to the waitlist first.